(39)Kill_pony.exe

(39)Kill_pony.exe

地點:臺灣大學校史館前
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這是一場發生在荒野上、獵者追殺奇觀的遊戲。利用VR特殊的敘事脈絡,以相同的時序串連空間,試圖翻轉並揉合虛與實的既定界線。

當事件的控制權轉移至虛擬實境,現實中眼見不再為憑,人們雖有移動的自主,卻失去對空間的掌握,虛擬追殺起現實,猶如展開一場飛車追逐,後者透過照後鏡瞥見前者,大腦卻無暇辨明與定義,只能憑身體感建構當下的真實
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This is a game which taken place in the wilderness, where hunters hunted down wonders. It features special narrative context by VR. With the same timeline connecting to the space, this setting try to turnover and combine the border of illusion and reality.

When the controlling power of the event transfers to virtual reality, there is more than meets the eye. People remain the autonomy of movements but lose the power of controlling spaces. There is chaos between reality and illusion as the plot of car chasing.The latter one glimpses the former one with the rearview minor, the brain has no time to identify and define.It can only contact the current reality of body consciousness.

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蔡岱臻、詹媛安、蔡孟汝 Tsai Tai-Chen ,Chan Yuan-An

Kill_pony.exe是一個始於2016的虛擬實境裝置計畫,由北藝大學生蔡岱臻、詹媛安、蔡孟汝組成的三人團隊製作。以「超越實體媒介,連接虛擬與現實」為創作宗旨,陸續開發各種機制,溝通虛擬實境頭盔承載的虛擬場景與肉眼所見的真實世界,使想像的空間跨越硬體視域,帶給身體不一樣的感知體驗。
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Kill_pony.exe, a virtual reality device project started in 2016, was produced by Tsai Tai-Chen, Chan Yuan-An and Tsai Meng-Ru, who graduated from Taipei National University of the Arts.
 “Creating new experience through breaking the limitation of traditional equipment” is the purpose of our team. We have developed various mechanisms to build an immersive world which the user can interact with and explore. The viewer has the power to look around as well as potentially interact with the objects in the scene. Conception becomes a blur when user with the headset steps into the environment, thus bringing new stimulation.